Games Bank

I have i have identified some game links , enjoy the games......

war game
   first person
    battle field bad company  by EA Sports
    call of duty  by activision

web links for games
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Game and game engine by wiki

Name↓Primaryprogramming language↓Bindings↓Cross-platform↓SDL↓2D oriented↓Scripting↓Notable games↓License↓Notes and references
AllBinary Open PlatformJavaYesYesN/AXML and XSLZeptoRacer 3DZeptoWars,ZeptoTowersMiniSpaceWars,MiniSpaceWars w/Vector,ZeptoRacerObamaStimulusDon't Lose Your Balls!ZeptoTanksTank Massacre 3DMarble SolitaireAllBinary Open LicenseSupports 2D and 3D. Source is available athttps://github.com/AllBinary/AllBinary-Platform
Aleph OneC++YesYesNoLua, Marathon markup languageMarathonGPLFPS engine
Allegro libraryCAdaC++C#DLisp,LuaMercuryPascal,PerlPythonSchemeYesNoYeszlibGraphics and audio
Ardor3DJavaYesNoN/AzlibFork of jMonkeyEngine 2.0
Axiom EngineC#YesNoNoLGPL[1][2]
BlenderC++YesNoNoPythonYo Frankie!ColorCubeGPL2D/3D game engine packaged in a 3D modeler for quick and intuitive use; fully integrated Bullet physics library
Build engineCNoNoN/ADuke Nukem 3DShadow Warrior,BloodCustomFPS engine2.5D (2D grid base geometry.)
BRGameEngineC++ and LuaTemplate:To acess www.brgameengine.orgNoNoN/ATrem de DOidoGPL2Adventure engine2.5D (3D Ogre, OpenGL, OpenAL, Bullet.)
Cafu EngineC++YesNoNoLuaGPL orproprietaryFull game engine; graphics, audio, physics, scripting, networking, and map editor[3]
ClanLibC++YesYesYesClanlibSelf-described "toolkit", provides most game engine functionality and extensive GUI programming
Cocos2dPython,Objective-CYesNoYesMITPorted to Linux, Mac OS X, iOS, Windows; iOS port is written in Objective-C and integrated with Box2D and Chipmunk physics engines
Construct ClassicEvent BasedNoNoYesMinitroidGPL/BSD
Corona SDKLuaYesNoYesBubble Ball
Crystal SpaceC++Java, Perl, PythonYesYesNoLGPLGraphics, audio, physics
CubeC++YesYesNozlibPrevious gen, 2d grid based system, optimised for outdoor rather than indoor maps
Cube 2C++YesYesNozlibEfficient 6 directional height map based geometry (versus traditional Polygon soup model), hence the name Cube, FPS engine
Delta3dC++YesNoN/APythonLGPLIntegrates various modular libraries in plain view, rather than burying the modules behind its own API as most engines do
DGDLPCYesNoYesLPCLPMud serverN/A
DXFrameworkC++NoNoN/APythonBSDDirectX renderer, integrated into visual studio
Env3DJavaYesNoNoGPL3D game engine that creates a simple interface for dynamically adding EnvObjects. Built onjMonkeyEngine 2.0. Intended for educational use in teaching computer science.
ExultC++YesYesYesGPLFree software reimplementation of the Ultima VIIgame engine
Flexible Isometric Free EngineC++YesYesYesPythonUnknown HorizonsLGPLCan make almost any 2D game, but more optimizal for RTS or RPG
FlixelActionScriptYesNoYesVarious games by Gregory WeirMITFull boiler-plate code for flash games
GameKit (OgreKit)C++YesNoNoLuaMIT/zlib/BSDHas Blender integration similar to BGE; fully integrated Bullet physics library
Genesis3DCNoNoN/ARenderer, one of the earliest to use skeletal animation
id Tech 1CYesNoNoACSDoomDoom IIHeXenHeretic,StrifeGPL2D based geometry, sprite and particles, uses clever methods to emulate 3D graphics
id Tech 2CYesNoNoQuake IIGPLFull game engine, better known as the Quake II engine, first true 3D id tech engine
id Tech 3CGame Data {PAK OR PK3 }YesNoNoQuake III ArenaGPLFull game engine, better known as the Quake III engine
IndielibC++NoYesYesLGPL2d game engine in C++ for game development with tutorials, api reference, entity system, sprite animations, collision detection, 3d hardware acceleration, bitmap and TTF fonts, 2d parallax scroll, 3d objects, 2d cameras, viewports, timers, alpha blending, shaders and image filters.
ioquake3CYesYesNoUrban TerrorGPL
Jake2JavaYesNoNoGPL
JGameJava, Actionscript 3YesNoYesBSDAlso runs on J2ME and Android
jMonkeyEngineJavaYesNoNoBSD
JogreJavaYesNoYesGPL
LavgineC++NoNoYesLua ScriptFree for Non-Commercial, CommercialFull 3D hardware acceleration, Customized by scripts and config files, 3D Audio based on OpenAL, Multi-Threaded Engine, Fast 2D animated physic objects, Easy automated network module, DLL dependency free*, No need to install,Reloads textures and shaders when file changed and many, many, many more...
Lightweight Java Game LibraryJavaYesNoYesMinecraftBSD
LÖVE2dC++YesYesYesLuaZlib/libpng
Nebula DeviceC++Java, PythonYesNoN/ALua, Tcl/TkN/A
OpenSceneGraphC++YesNoNoOpenSceneGraph Public License
OpenSimulatorC#YesNoNoLSLBSD
ORXC/C++YesYesYeszlib3D accelerated, supports WindowsLinuxMac OS XiPhoneiPad and Android
Panda3DC++PythonYesNoNoPythonToontown OnlinePirates of the Caribbean OnlineBSD
PixelLightC++YesNoNoLuaLGPL[1]
PLIBC++YesYesNoLGPL
Quake engineCYesNoNoQuakeCQuakeGPL
Retribution EngineC++NoNoN/AGPL
Sge2dCYesYesYesMIT
SphereC++YesNoYesJavaScriptN/A
SpringC++CC++Java/JVMLua,PythonYesYesNoLuaBalanced AnnihilationZero-KGPLRTS, simulated events, OpenGL
StorymotoJavaScriptJavaScriptYesNoNoJavaScriptAdslifeMITThis is an engine that runs on any Browser JavaScript engine, client side. Full sources on GitHub
StratagusCYesYesYesLuaGPL
NamePrimaryprogramming languageBindingsCross-platformSDL2D orientedScriptingNotable gamesLicenseNotes and references



Lists of video games

From Wikipedia, the free encyclopedia
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Part of a series on:
Video games
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This is a list of all video game lists, sorted by varying classifications. This list does not include arcade games, which has its own list.

Contents

 [hide]

[edit]See also

[edit]By platform

Acorn
Apple platforms
Amstrad
Atari
Bandai handheld
Commodore
Fujitsu
Microsoft
NEC
Nintendo consoles
Nintendo handhelds
Panasonic
Phillips
Sega
Sinclair
SNK
Sony
Tandy
Other platforms

[]By publisher

[]By date

[]By character or franchise

[]By feature

[]By region


By genre

Action
Casual
Role-playing
Simulation
Sports
Strategy
Other

[]By technology

[]By license

[]By reception

[]See also